Realizing potential, managing risks
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Organizers:
Important
Dates:
6 January 2006: Position
paper submission deadline. *deadline
passed*
Week of 27 January 2006:
Notification of acceptance.*notifications
sent*
8
February 2006: Final versions of accepted
position papers deadline; participant survey
deadline.
27
February 2006: CHI 2006 early registration
deadline. *early registration
passed*
22 April
2006: Pre-workshop dinner (see programme) *was nice*
23 April
2006: Workshop (see programme) *see results*
Additional Information on this
page:
Abstract
Given recent hardware,
platform development, and internet connectivity
gains, mobile devices are quickly becoming key
outlets for social software. Bringing social software
into the physical social world raises a number of
critical research questions, including issues of
changes to the ways people socialize, the potentially
sweeping impact of location services, how physical
world context should be captured and incorporated,
and a host of privacy concerns. This workshop seeks
to address these and other key issues around the
proliferation of social software on mobile devices.
Additionally, the workshop focuses on research tools
and approaches for studying these questions,
projected future directions for social software on
mobile devices, and the role of related technologies,
such as hardware and communication
protocols.
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Social software has seen a
tremendous jump in usage over the past few years and looks to
take another significant leap forward as it becomes
integrated into mobile devices we carry at all times. As
designers of social software systems, we can now design for
typical users who want to “do”social computing while they
are in their social environments.
The goal for this workshop is to
explore the research questions, coming directions, and
relevant technologies surrounding expanded adoption of mobile
social software. We plan to address issues in the following
areas:
- How will mobile social software change existing social
dynamics?
- How will location services and other new technologies
change the game? What are the privacy risks and research
challenges of these technologies?
- Next generation of mobile social software: What is it
and when will we have it?
- How can we build a coordinated, cross-cultural research
effort?
This workshop seeks to bring
together social and computer scientists, designers, and other
stakeholders to address research questions, directions, and
technologies involved at this critical juncture of rapid
expansion of social software to mobile devices.
Topics of interest include, but are
not limited to:
- Context sharing: Under what conditions are people
unwilling to share context information (e.g. location,
history, etc); how do factors such as privacy,
reciprocity, and trust play into that?
- Incentive structures in mixed digital-physical
systems
- Reputation systems in mixed digital-physical
systems
- Who can, should, and will control location data?
- Capturing and visualizing time: When was I there? When
were you there? When were we there together? When will
I/you/we be there?
- Role of mobile social software in supporting or
detracting from face-to-face interactions
- Incorporating social networks in areas like:
- Mobile dating systems
- Conferences and special events
- Ad-hoc meetings
- Avoidance services
- Recommending people, places, and services
- Media sharing and the particular relationship between
mobile photography and social behavior
- Social software to support an aging population
- Mobile social gaming and other forms of
entertainment
- Moblogging and flash mobs
- Research/evaluation methods and tools for mobile social
software, e.g. evaluation tools for studies in
context
- Applications of mobile social software
(design/evaluation):
- Hardware and new sensing technologies to support
sociability
Interested participants
should submit up to a 3-page position paper in the CHI
Extended Abstracts format (Word/PDF) on or before Friday,
6 January 2006 to chi2006mososo@telin.nl
describing their background, interest, and current projects
in one or more areas related to mobile social software.
Participants will be selected to represent diverse
perspectives and the organizers are searching for positions
that can stimulate discussion. *submission no longer
possible*